Books on Writing

I hate writing. I love reading. I am weary of anyone saying that they have “The Answer” to your writing problems, because if it was that fucking easy, everyone would be doing it and getting rich.

Having said that, I do love reading books about writing. They are very inspiring, so long as you remember to actually write something after reading about it.

My personal philosophy about books on writing is that any one isn’t better than any other, since people will respond to different things. So here is a list of books that I have read that I have found useful, offered without any commentary, other than I found them to be useful in someway.

Books on writing prose & novels:

Books on screenwriting for film & TV:

Books on comic book writing & creation:

I’m sure I’m missing a few. What books on writing have influenced, educated, or inspired you?

A Day in the Writing Life

I still have a day job. Sometimes. I work for a temp agency, so I bounce between writing gigs (sometimes paid, often unpaid) and temp contracts to keep the belly full and the roof over.

My biggest enemy is discipline, and trying to get myself from the amateur mindset of writing only “when the muse is present” to treating it like a job where I work at it every day no matter what, is a constant struggle.

So on the days where I’m not doing a 9-5, my day looks something like this:

  • 7:00 AM – 8:00 AM: The wake up rituals. The Woman gets up for work Monday-Friday, and it’s my job to make coffee for her, otherwise there will be blood. She is not what you’d call a morning person. So caffeine is consumed and she takes off for work around 8. Sometimes there is breakfast. Often not.
  • 8:00 AM – 9:00 AM: Video games. I can’t be considered clinically alive until about 10 or so, so I play games. I am not a passive gamer, I have to analyze everything, especially since game writing and narrative design is something I’d like to learn more about, so I can do more of it for money. So I play games to start bringing that wheezing engine I call a brain to life. I play for an hour, sometimes two, and then I start getting hungry. So I end it with a quick breakfast.
  • 9:00 AM – 10:00 AM: Internet. Once I am fed and moderately self-aware, I log on to the internet. I catch up on emails. I apply to ten jobs every day, even if they are shitty jobs that I don’t really want, I just need the options, and I always need to feel like I have things in the air. I apply to things that are posted, and I apply blind to people who aren’t looking. You never know. I got a phone call from Gameloft because I had applied blind three months prior. Nothing’s come of that yet, but it was a pleasant surprise, and some positive reinforcement. Applying to ten jobs takes, honestly, ten minutes, so the rest is Facebook, blogging, reading articles, research.
  • 11:00 AM – 4:00 PM: Writing. If I can get four or five hours of writing in a day, I’m good. If I have a writing job, it gets done here. If I am jobless and on “freelance time”, then this time encompasses a lot of “non-writing” activity, like breaking story, writing exercises, and so on, not just actual script writing. If, for example, I am writing to spec a show that The Woman doesn’t enjoy, I’ll watch that show during this chunk of time, start it and stop it, take notes. If I am reading for research or work, or books on writing, I’ll also use this time for that. But for the bulk of the day, I do my best to stay focused on something craft and career-oriented. As best I can, I’m putting words on a page.
  • 4:00 PM – 5:00 PM: Decompress. No matter what anyone thinks, writing is hard work. Maybe I’ll play another hour of video games. Maybe read some comics. I start thinking about what to make for dinner.
  • 5:00 PM – 6:00 PM: Cooking. I’m not a great cook, but I find cooking to be very relaxing. I was given a membership to Cooks Illustrated, so I use that as a resource. Otherwise me and Nigella (and sometimes Martha) got a thing going on.
  • 7:00 PM – 10:00 PM: TV. TV is the reason I moved to Toronto, since this is where the Canadian shows are written and where the Canadian networks are headquarted. This is where the agents are. So I make a point to watch and study a lot of television. I am a benevolent dictator in terms of the shows we watch. The Woman is very patient and enjoys watching the stuff I watch. Otherwise, she takes her little tablet to the other room to watch her garbage programs. It’s usually not very active watching, I don’t take a lot of notes, but if something comes to me, I’ll jot it down, and revisit it the next day during the writing block.

And from there, bed. Repeat.

This is what I’ve got so far. It’s designed this way to avoid procrastination. While for me gaming SHOULD BE about research, it’s an easy way to lose an entire day. Same with TV. But the hope is that by devoting a chunk of my day to those precious timewasters, I’ll free myself up for productivity.

It’s far from a perfect schedule, there’s a few things missing. I’d like to add a little reading for pleasure in there somewhere.  I’d like to add an hour of exercise in there somewhere, since, as you can see, most of my day is spent on my ass. Chores like dishes and grocery shopping and laundry also get in the way.

Any writers out there? Professional or “emerging” like me? How is your day structured?

Links (04 April 2012)

From the female perspective, the task of writing for video games is perhaps even more challenging, given that a majority of the industry is male and makes games mostly for a male audience. Marianne Krawcyzk had the unique problem of putting herself in the boots of Kratos – she had to develop a character that’s testosterone laden in the extreme.

Some very harsh truths about comics’ current existence and its future burrowed their way into my thick head about three years ago, back when I was Editor-In-Chief of a comics publisher called BOOM! Studios. I learned a lot at that job about the current state of comics publishing–not just from BOOM! but also from comparing notes with friends-turned-bigwigs like Nick Barrucci at Dynamite Comics or Filip Sablik over at Top Cow. Here are two especially big and scary bits of math.

Sleeping Dogs

New publisher Square Enix has re-branded the True Crime: Hong Kong game, and it’s now called Sleeping Dogs. It was officially announced today with this live-action trailer. I was hoping for more gameplay footage, but I’m sure there will be plenty of media in the summer as convention season rolls around.

I have no idea if anything I contributed has made it into the final game. I did the job, I got paid, and that was the end of it. But regardless, this game was my first video game gig, and one of the first writing jobs I got paid a full, professional rate for, so it will always be special to me. If I get a writing credit of any kind, that’ll just be icing.

In any case, I’m pleased to see that it’s finally coming out, and I hope my friends at United Front Games are happy!

Sleeping Dogs doesn’t have its own website, but I think you’ll be able to learn more about it on the Sleeping Dogs Facebook page.

UPDATE: Sleeping Dogs does have a website.

 

***

In web series news, The Gate is shooting soon, in March, I think. I might try to be on set for that, to see how things are done.

Project U continues to be written and re-written, but after taking a bit of a break over Christmas, it’s moving along quite nicely. Everyone involved seems happy, and a lot of the crazy shit I’m coming up with seems to be making the cut.

***

I am struggling to finish a pilot that I was working on in the second half of last year. My computer died and so I lost a lot of work on it, and as a result, lost a bit of momentum that I had going. I hope to have it finished in the next two weeks, so I can move on to a new pilot and a Justified spec, which I intend to use to re-apply to the CFC’s writing program.

True Crime

True Crime

“True Crime” or whatever it’s going to be called by Square-Enix, comes in at #89 in Games Radar’s list of 100 Most Anticipated Games of 2012.

No release date. No clue if anything I did for them made it into the final game, but still nice to see that someone out there remembers that it exists.

New Pretty in Geek trailer

Meet Anna, a character in Elize Morgan’s “Pretty in Geek,” a web series I did some punch up writing for.

More on Pretty in Geek (like/follow/subscribe/etc):

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Today’s recommendations:

Batman: Arkham City

Batman: Arkham CityI was a big fan of Arkham Asylum. It drew a lot of inspiration and game mechanics from Legend of Zelda and Metroid, it featured 90s cartoon voice talent Kevin Conroy and Mark Hamill returning as the voices of Batman & The Joker, it was as if the people at Rocksteady games knew exactly how to craft a game suited to my interests.

And that’s how it felt to me: Crafted. Not just “let’s put Batman stuff over some other game’s template”, as a lot of other superhero games tend to be God of War ripoffs (Green Lantern & X-Men Origins: Wolverine).

I didn’t know how they would top it, but they did it by upping the scale of everything in the first game, which is both good and bad.

The good:

  • It is a very detailed city, with lots of little nooks and crannies to explore. This game takes place in a big chunk of city, which is roughly the size of a SNES-era Hyrule. While you’re mostly going from rooftop-to-rooftop, there are a handful of buildings that are “dungeons” and every area gets more accessible as you collect gadgets.
  • The combat challenges are WAY easier in Arkham City than they were in Arkham Asylum. I am still trying to get 3-medals on some of the AA challenges, but in AC I am knocking them out like crazy. Conversely, the predator challenges seem to be a bit trickier in the new game, or it could just be that I’m a terrible Batman.
  • The fighting is smoother and the moves are more awesome.
  • The voice acting is still good. I’ll be a little bit sad if this is truly Mark Hamill’s last showing as the Joker because he really kicked up to a higher level.
  • I like the different takes on the characters. Making the Penguin a savage little Cockney man was an interesting choice. I love that his monocle was a broken bottle that got jabbed into his face.
  • I like the way the weaved the Catwoman story in and out of the main story. I hope that opens the door for more characters to be included in the inevitable sequels, since Nightwing and Robin are playable in the DLC challenges. I also like how each character handles a little differently, just enough to notice, but not enough so that you feel like you have to re-learn how to play the game.
  • The Riddler stuff was way better in this game. In fact, most, if not all of the side missions were well thought out. A fun distraction and didn’t take you out of the main game for too long. The Zsasz phone booth missions were also really intense.

The bad:

  • In the first game, Batman was drawn into Arkham Asylum because the Joker engineered a prison break, and Batman had to run all over the place to take out the bad guys and save some of the staff. That made sense. In this game, the mayor of Gotham City sectioned off a chunk of Gotham City to serve as an open air prison camp, which includes all kinds of crazy landmarks and public institutions, including a museum, but no one thought to empty the museum of exhibitions first? The whole premise of the game is kind of crazy and stupid, even for a comic-based video game, but once you choose to ignore that, it’s pretty fun.
  • Batman’s a real asshole in this game. He’s supposed to be a kind of stoic loner, but every time someone tries to help him or challenge him, or interact with him in any way, his answer is invariably, “Fuck you, I’m Batman.”
  • But it’s not just Batman who has a shitty attitude, everyone in the game hates women. I get that it’s in a prison, so it’s not exactly populated with saints but all the bad guys in the game talk about what a bitch Catwoman is, but they’d still fuck her if they got a chance. It’s a little unnerving, I don’t know that it’s super necessary, and it made this game feel a bit awkward in tone, like it was trapped between being a cartoon show and the Christopher Nolan movies.
  • They released an Arkham City soundtrack, which was full of some okay songs, I guess, but they were nowhere to be found in the game. There was no “Gotham FM”, they didn’t even play over the end credits, and if you listen to the songs, they are TAILOR MADE for end credits, as they aren’t good enough to be their own singles, but they all kind of capture the mood of the game. And yet, the one song that I loved, The Heavy’s “Short Change Hero” which they used in a trailer, wasn’t on the soundtrack. I don’t get it.
  • I hate the Augmented Reality training missions to teach you how to glide with the cape. Again, that could just be because I’m a shitty Batman.
  • Two-Face is such a great villain and they didn’t use him enough, and when they did, it wasn’t very well.
  • This game felt really short. I know there’s a harder New Game Plus mode, and I know I’m still playing free-roam mode after the end of the game, but the main story felt so short. Arkham Asylum felt short, too. I guess it’s a testament to how good the pacing and excitement were, since I am left wanting more. But for $60, I don’t know.
  • This isn’t really directed at Arkham City, but this game and Uncharted 3 are the first games I’ve ever bought on Day 1, where I had to go through the hassle of getting pre-order bonuses and getting DLC as it comes out, rather than waiting for a Game of the Year or Greatest Hits edition. I’m not sure if it’s worth the hassle.
  • As of yet, there are no plans to release alternate costumes based on Grant Morrison’s time traveling Return of Bruce Wayne arc. I won’t be 100% happy with a Batman game until you can crack skulls as Caveman Batman, Pirate Batman, or Cowboy Batman.

I totally recommend the game, but while I have decided that this is a game I’m going to go balls-out for and buy the DLC as it comes out, I might recommend that you wait for a Game of the Year version so that it includes some extra stuff.

Technical difficulties

My laptop is still gibbled. I built a new desktop to replace it, which was an intense experience for me, as I’ve never attempted anything like that before. It worked beautifully for a week but now won’t start. So I am pretty goddamn frustrated. I have about two months worth of scribbles piling up in my notebooks, waiting to be turned into scripts.

So I am just trying to claw my way back up to the productivity I had in the summer.

Writing is being done. Projects are moving forward.

I read all the new #1 issues from the DC Comics relaunch and I reviewed, somewhat hastily, on my Tumblr/stream of consciousness blog. I thought I’d post this quick index in case you wanted to compare your impressions of the New 52 to mine.

Keeping (absolutely on board!):

  1. Action Comics by Grant Morrison & Rags Morales
  2. All-Star Western by Jimmy Palmiotti, Justin Gray, & Moritat
  3. Animal Man by Jeff Lemire & Travel Foreman
  4. Batman by Scott Snyder & Greg Capullo
  5. Batwoman by J.H. Williams III
  6. Demon Knights by Paul Cornell & Diogenes Neves
  7. The Flash by Francis Manapul
  8. Justice League by Geoff Johns & Jim Lee
  9. Swamp Thing by Scott Snyder & Yanick Paquette
  10. Wonder Woman by Brian Azzarello & Cliff Chiang

On the bubble (I am keeping it, but could drop it at any moment):

  1. Aquaman by Geoff Johns & Ivan Reis
  2. Batgirl by Gail Simone & Ardian Syaf
  3. Batman and Robin by Peter Tomasi & Patrick Gleason
  4. Batman: The Dark Knight by Paul Jenkins & David Finch
  5. Birds of Prey by Duane Swierczynski & Jesus Saiz
  6. DC Universe Presents by Paul Jenkins & Bernard Chang
  7. Detective Comics by Tony Daniel
  8. Frankenstein, Agent of S.H.A.D.E. by Jeff Lemire & Alberto Ponticelli
  9. Grifter by Nathan Edmondson & Cafu
  10. Nightwing by Kyle Higgins & Eddy Barrows
  11. StormWatch by Paul Cornell & Miguel Sepulveda
  12. Superboy by Scott Lobdell & R.B. Silva
  13. Supergirl by Michael Green, Mike Johnson, and Mahmud Asrar
  14. Teen Titans by Scott Lobdell & Brett Booth
  15. Voodoo by Ron Marz & Sami Basri

Might check out a collection (Not good enough to get, but there is something there, maybe):

  1. Batwing by Judd Winick & Ben Oliver
  2. Blackhawks by Mike Costa & Ken Lashley
  3. Deathstroke by Kyle Higgins & Joe Bennett
  4. I, Vampire by Joshua Hale Fialkov & Andrea Sorrentino
  5. Justice League Dark by Peter Milligan & Mikel Janin
  6. Men of War by Ivan Brandon & Tom Derenick
  7. OMAC by Dan Didio & Keith Giffen
  8. Resurrection Man by Dan Abnett, Andy Lanning, & Fernando Dagnino
  9. Static Shock by Scott McDaniel

Dropped (yuck):

  1. Blue Beetle by Tony Bedard & Ig Guara
  2. Captain Atom by J.T. Krul & Freddie Williams II
  3. Catwoman by Judd Winick & Guillem March
  4. Green Arrow by J.T. Krul & Dan Jurgens
  5. Green Lantern by Geoff Johns & Doug Mahnke
  6. Green Lantern Corps by Peter Tomasi & Fernando Pasarin
  7. Green Lantern: New Guardians by Tony Bedard & Tyler Kirkham
  8. The Fury of Firestorm by Gail Simone, Ethan Van Sciver, & Yildiray Cinar
  9. Hawk and Dove by Sterling Gates & Rob Liefeld
  10. Justice League International by Dan Jurgens & Aaron Lopresti
  11. Legion Lost by Fabian Nicieza & Pete Woods
  12. Legion of Super-Heroes by Paul Levitz & Francis Portela
  13. Mister Terrific by Eric Wallace & Gianluca Gugliotta
  14. Red Hood and the Outlaws by Scott Lobdell & Kenneth Rocafort
  15. Red Lanterns by Peter Milligan & Ed Benes
  16. The Savage Hawkman by Tony Daniel & Philip Tan
  17. Suicide Squad by Adam Glass, Frederico Dallochio, & Ransom Getty
  18. Superman by George Perez & Jesus Merino

So, after the first month, I am actively getting 25/52 of DC’s offerings, which is more DC than I’ve ever collected at any one time. That number could shrink rapidly if the bubble books start to suck. But it could also increase if any of the books in the “wait for the trade” suddenly pick up.

How about you guys? Did you read them all? What did you like? How does your list compare to mine?

Project Update

Project U has been re-written, and we’ve had a meeting with a potential director and executive producer. So things are rolling along on that. We’ll do another round of rewrites over the fall, and if all goes well, we’ll look to shoot that next summer.

I am writing episodes for a new webseries called The Gate, a sketch comedy series focused on St. Peter as he deals with hordes of weirdoes trying to get into (or out of ) Heaven.

  • There’s a very basic website up, which I’m sure will get filled in with more details as more details become filled in.
  • Or, if you’re in the Toronto area and would like to hang out with me and other webseries types, we’re having a fundraiser comedy night. You find out the details here. If you can’t make it, there’s a handy Paypal button if you’d like to donate a few bucks to help us get things like, you know, cameras and, uh, actors and stuff.
  • Yes, I know it’s on a Wednesday night and there’s work and school and stuff.

I was writing a Castle spec that got nuked in the great laptop crash of August, but I’ve started to assemble notes again. The fourth season premiered a few days ago, and it actually is a bit of a relief because I was writing for a new character without having seen her in action.

Parts for my new desktop are in the mail and I hope to be up and running again at full power by the end of the month. August was full of distractions and I feel like I’ve lost a lot of steam on the writing front. But now that fall is here, it’s time to charge ahead, once again.

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