Assassin’s Creed Syndicate

“For London. For Family.”

London, 1868. In the heart of the Industrial Revolution, lead your underworld organization and grow your influence to fight those who exploit the less privileged in the name of progress. (2015, Ubisoft Montreal)

For Assassin’s Creed Syndicate, I wrote the modern day storyline, told in a series of cinematics that would play as the game progressed.

I provided narrative support to the Montpellier studio for the London Stories and the preorder bonus missions, the Darwin & Dickens Conspiracy.

I worked with the Singapore studio to add a Juno / First Civilization wrapper to their excellent World War I section of the game.

I wrote the audio files and email collectibles, as well as some of the Animus Database entries.

Assassin’s Creed Syndicate is available on:

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Assassin's Creed Rogue